第一顆球 程式
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class bom : MonoBehaviour
{
GameObject realBoard=null;
public GameObject board;
public GameObject BAT; //BAT手把
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
float x=0;
void Update()
{
}
void OnTriggerEnter(Collider collision)
{
print("collision");
if(realBoard==null) realBoard = Instantiate(board); //碰撞後秀出文字板
}
}
第二顆球 程式
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class bom2 : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
void OnTriggerEnter(Collider collision)
{
print("collision22222");
}
}
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