-期末作品進度#3(碰撞)-
用Trigger不要加Rigidbody
程式碼
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class sss : MonoBehaviour
{
public GameObject BAT;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
float x=0;
void Update()
{
}
void OnTriggerEnter(Collider collision)
{
print("collision");
}
}
沒有留言:
張貼留言