② 用unity寫出手把震動程式
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① 做出 vr cardboard
►在露天拍賣上面收尋""vr cardboard""
►可以看到組裝教學
►
►做出的成果~~~試玩瞜~~~~
② 用unity寫出手把震動程式
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Valve.VR;
public class vive : MonoBehaviour
{
public SteamVR_Action_Boolean triggerDown;
public SteamVR_Action_Vibration hapticAction;
public SteamVR_Action_Single squeezeAction;
public SteamVR_Action_Vector2 touchpadTouch;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if(triggerDown.GetState(SteamVR_Input_Sources.Any))
{
hapticAction.Execute(0, 1, 150, 75, SteamVR_Input_Sources.LeftHand);
print ("triggerDown");
}
float triggerValue = squeezeAction.GetAxis(SteamVR_Input_Sources.Any);
Vector2 padPos = touchpadTouch.GetAxis(SteamVR_Input_Sources.Any);
if(triggerValue > 0.0f)
{
print(triggerValue);
}
if(padPos!= Vector2.zero)
{
print(padPos);
}
}
}
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