1.使用360拍攝影片
3. 用unity 寫環繞音效
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NewBehaviourScript : MonoBehaviour
{
float angle = 0f;
float lengh = 13f;
// Update is called once per frame
void Update()
{
transform.position = new Vector3(lengh * Mathf.Cos(angle), 1, lengh * Mathf.Sin(angle));
angle += 0.01f;
}
}



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