選擇steamVR plugin要匯入的部分
程式碼:
按下Trigger 得到Trigger的數值
按下Trigger 製造一顆球
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Valve.VR;
public class myCode : MonoBehaviour
{
public SteamVR_Action_Boolean myTrigger;
public GameObject mySphere;
public GameObject myController;
float x=0;
bool state=false;
void Update()
{
if(myTrigger.GetState(SteamVR_Input_Sources.Any) ){
if(state==false){
print("yes");
GameObject now = Instantiate(mySphere);
//now.transform.position = new Vector3(x,0,0);
//x++;
now.transform.position = myController.transform.position;
}else{
state=false;
}
}
}
}

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