Week 05
Step 01 編譯器環域更新
Step 02 下載THETA 基礎應用程式+拍攝360相片
Step 03 匯進unity
用skybox/Panoramic加入
用skybox/Panoramic加入
Step 04增加cube 並撰寫 code
Step 05 增加sound並更改環域3D音效
CODE:
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class mysound : MonoBehaviour
{
// Start is called before the first frame update
public GameObject aaa;
float angle=0;
float len;
void Start()
{
len=1000;
}
// Update is called once per frame
void Update()
{
aaa.transform.position = new Vector3(len*Mathf.Cos(angle), 1, len*Mathf.Sin(angle));
angle += 0.01f;
}
}
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