3.完成!!
4.可以去Google Play或是App Store下載有關Cardboard的APP
二、Unity裡VR的手把設定
1.開啟Unity去Asset Store下載 StramVR
安裝SteamVR詳細在→https://2019vr.blogspot.com/2019/02/weel02-vr.html
2.把CameraRig和SteamVR移到Hierarchy
2.Window|SteamVR Input
3.開啟並設定Steam Input、按下save and generate儲存
4.按下open binding UI 會到 設定手把按鈕畫面(P.S:要套用squeeze在Trigger Pull上)
5.加入以下程式碼使手把按下按鍵可以震動
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Valve.VR;
public class ViveInput : MonoBehaviour
{
public SteamVR_Action_Boolean triggerDown;
public SteamVR_Action_Vibration hapticAction;
public SteamVR_Action_Single squeezeAction;
public SteamVR_Action_Vector2 touchpadTouch;
void Update()
{
if(triggerDown.GetState(SteamVR_Input_Sources.Any))
{
hapticAction.Execute(0,1,150,75,SteamVR_Input_Sources.LeftHand);
hapticAction.Execute(0, 1, 150, 75, SteamVR_Input_Sources.RightHand);
print("triggerDown");
}
float triggerValue=squeezeAction.GetAxis(SteamVR_Input_Sources.Any);
Vector2 padPos=touchpadTouch.GetAxis(SteamVR_Input_Sources.Any);
if(triggerValue>0.0f)
{
print(triggerValue);
}
if(padPos != Vector2.zero)
{
print(padPos);
}
}
}
沒有留言:
張貼留言